#.Position not getting the correct position

19 messages · Page 1 of 1 (latest)

pearl relic
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that is a sketchy link bro

versed pebble
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gyazo

pearl relic
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and?

versed pebble
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well I said my problem u aint gotta click on it

#
function bullet()
    local bullet = Instance.new("Part") bullet.Parent = workspace.Map.Debris
    bullet.Size = Vector3.new(.2,.2,.5)
    bullet.CanCollide = false
    bullet.CFrame = bullet.CFrame:ToWorldSpace(currentGun.Gun.BulletPart.CFrame)
    --bullet.CFrame = currentGun.Gun.BulletPart.CFrame:ToWorldSpace(bullet.CFrame)
    bullet.Anchored = true
    bullet.Velocity = currentGun.Gun.BulletPart.CFrame.LookVector * 200
    print(currentGun.Gun.BulletPart.Position, bullet.Position)
end
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thats the code

pearl relic
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oh yea lemme just click on some random link DanTheMan2003 sent

urban pulsar
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Too late my dad is the owner of you and he is gonna beat you with the crabby pattie formula

versed pebble
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lol

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Ill take some crabby patties

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U ever wonder y there no crabs in bikini bottom?

urban pulsar
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read again

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I already know

versed pebble
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Yea

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crab hitler

urban pulsar
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the crab is the main part of the crabby patty

versed pebble
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Id like a crab burger shit sounds yummy

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Yea u marinate it for me?

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But on the real this is a weird problem and if anyone knows a fix please lmk