#raycast filterdescendantsinstances not functioning correctly?

6 messages · Page 1 of 1 (latest)

tight leaf
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i genuinely don't know why this is happening, although i don't use raycasts too often so i've probably just missed something

code```lua
local params = RaycastParams.new()
params.FilterDescendantsInstances = {player.Character, self.VM}
params.FilterType = Enum.RaycastFilterType.Exclude

print(params.FilterDescendantsInstances)

local raycast = workspace:Raycast(origin, direction)
if not raycast then fireWeaponEvent:FireServer(tick()) return end


output: ```22:59:17.907   ▼  {
                    [1] = SuperWetToast,
                    [2] = v_smg
                 }  -  Client - GunModule:152
  22:59:17.909  Head  -  Client - GunModule:158
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HOLY SHIT

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I DIDN'T PASS THE PARAMS

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I'M SO DUMB

south raven
#

💀

tight leaf
#

atleast i fixed it agony