local gun = script.Parent
local players = Game:GetService("Players"):WaitForChild("LocalPlayer") players.LocalPlayerplayerGui = player. WaitForChild("PlayerGui")
local roundSize = 15
local round = roundSize
local distance = 100 damage 30
local local
gui= nil
label
= nil
if not playerGui. FindFirstChild("AmmoDisplay")
then
gui Instance.New("ScreenGui", playerGui)
gui.name = "AmmoDisplay" gui.Enabled= False
label Instance.new("TextLabel", gui) label.name = "DisplayLabel"
label.text round.."/"..roundSize
label.BackgroundTransparency = 1 label.BorderSizePixel = 9
label.size = UDim2.new(.1. 0, 0.5, 0)
label.position= UDim2.new(.9, 0, 9.5, 0) label.TextScaled =
true
Label. Font = Enum. Font.Arcade
** You are now Level 3! **