#For loop
32 messages · Page 1 of 1 (latest)
Did u want to find all instances with the name of proximity prompt?
this is so confusing
I dont think get children has any parameters
also u could just do nam:IsA("ProximityPrompt") to check if they're a proximity prompt instead of their names
@dim hollow GetChildren has no parameters
…
Well sadly you’ll have to go and learn what they are, as they’re very important in scripting
IsA
That too
Isa is a typo
I also recommend to use the standardised variables in for loops or ones that are relevant to what you’re doing, it will make the script easier to read
Standardised are: i, v
Yet here you could also use i, child or i, proxyprompt
Remove the ()s around game.workspace
Just leave the () after GetChildren, but no need to surround it in them
Yes
Server script storage doesn’t exist
@agile trellis look at this shit
Amazinggg
It should work as long as the proximity prompts don’t get added after the stack runs
Soo many errors
You see that output filled up with blue text right?
Each blue line is a script that stopped working
** You are now Level 6! **