Create a Hitbox Part:
Create a new part in your character's model that will act as the hitbox for the punch. This part should be invisible and have a size that represents the area where the punch will connect with other players or objects.
Script Setup:
Place a Script inside the hitbox part you created.
Server Script:
Create a server script that will handle detecting when the hitbox collides with a player or object and deal damage accordingly. You can use the Touched event to detect collisions.
Here's an example of a server script that handles the punch and deals damage: