#I'm trying to make a part follow a characters head
7 messages · Page 1 of 1 (latest)
local rs = game:GetService("ReplicatedStorage")
local event = rs.Waterwaveevent
local event2 = event.waterwaveeventend
event.OnServerEvent:Connect(function(player, tool)
local P = tool.Parent.Head
local hitbox = rs.Part:Clone()
local char = player.Character
local origin = char:GetPivot().Position
local dir = char:GetPivot().LookVector * 1 -- how many studs away
event2.OnServerEvent:Connect(function()
hitbox:Destroy()
end)
hitbox.Anchored = true
hitbox.CFrame = CFrame.lookAt(origin + dir, origin)
hitbox.Parent = workspace
end)
yes
thats sexist he probably identifies as a mouse