#aaaah long code

3 messages · Page 1 of 1 (latest)

plush wagon
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i'm trying to use a for _,v in pairs to teleport all people to a certain place (and more). unfortunately, not everyone is being teleported at the same time, and the next person only teleports after the first round is over. does anyone know why? i've been working at this for 2 days now.

worn star
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aaaa long nesting script...

frozen wing
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if u wanna remove repetition here lua if ma == 1 then v.Character.HumanoidRootPart.Position = game.Workspace.Spawn.Spawn1.Position end if ma == 2 then v.Character.HumanoidRootPart.Position = game.Workspace.Spawn.Spawn2.Position end if ma == 3 then v.Character.HumanoidRootPart.Position = game.Workspace.Spawn.Spawn3.Position end if ma == 4 then v.Character.HumanoidRootPart.Position = game.Workspace.Spawn.Spawn4.Position end if ma == 5 then v.Character.HumanoidRootPart.Position = game.Workspace.Spawn.Spawn5.Position end if ma == 6 then v.Character.HumanoidRootPart.Position = game.Workspace.Spawn.Spawn6.Position end if ma == 7 then v.Character.HumanoidRootPart.Position = game.Workspace.Spawn.Spawn7.Position end if ma == 8 then v.Character.HumanoidRootPart.Position = game.Workspace.Spawn.Spawn8.Position end just use
v.Character.HumanoidRootPart.Position = game.Workspace.Spawn:FindFirstChild("Spawn" .. tostring(ma)).Position