So let's say I have a frame that has an aspect ratio of 16:9. And let's say I want to scale this frame so it takes up the whole screen. (Y.Scale = 1) but I want the frame to keep the aspect ratio of (in this case) 16:9 instead of changing it to the aspect ratio of the player's display. Is there any built in way to do this, or would I have to do this with a script?
#Smart GUI scaling
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