#Smart GUI scaling

6 messages · Page 1 of 1 (latest)

opaque pumice
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So let's say I have a frame that has an aspect ratio of 16:9. And let's say I want to scale this frame so it takes up the whole screen. (Y.Scale = 1) but I want the frame to keep the aspect ratio of (in this case) 16:9 instead of changing it to the aspect ratio of the player's display. Is there any built in way to do this, or would I have to do this with a script?

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I've tried messing with the size constraint property, and haven't really gotten the results I hoped for

round ether
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Yea

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It's called aspect ratio constraint

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It's an object you out inside gui

opaque pumice
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Omg thank you sm
I forgot about those