#Need help with new collision groups

5 messages · Page 1 of 1 (latest)

lofty hollow
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so i came back to an old td game and my player collisions are now bugged and i dont know how to call the basepart collision group in the new collision groups

proud saffron
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object.CollisionGroup = “Player”

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SetPartCollisionGroup is deprecated and doesnt work anymore

lofty hollow
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where would i put object.collisiongroup = "Player" and how do i call BasePart.CollisionGroup rather than using SetPartCollisionGroup

proud saffron
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Replace it