#Move enemies on path with TweenService Help
13 messages · Page 1 of 1 (latest)
13 messages · Page 1 of 1 (latest)
The reason they float is because i tween the humanoidRootPart's CFrame to the waypoint position, which is slightly above the ground
Heres the code I used
If anybody can please help
Move enemies on path with TweenService Help