local animEvent = game.ReplicatedStorage.Animation
function stopAnims(player)
local hum = player.Character.Humanoid
local animator = hum.Animator
for i,v in pairs(animator:GetPlayingAnimationTracks()) do
v:Stop()
end
end
animEvent.OnServerEvent:Connect(function(plr, isRunning)
if isRunning == true then
stopAnims(plr)
plr.Character.Animate.walk.WalkAnim.AnimationId = "rbxassetid://13684904314"
elseif isRunning == false then
stopAnims(plr)
plr.Character.Animate.walk.WalkAnim.AnimationId = "rbxassetid://180426354"
end
end)```
also I already tried the animator:GetPlayingAnimationTracks thing
#function stopAnims() doesnt work.
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