#How do I fire this remote event?
13 messages · Page 1 of 1 (latest)
Fix your system to recognize when a player leaves the game 👁️👄👁️
I aint gon hold you
I'm a noob at scripting
So I dont know how to do that
But look I believe it would be a very simple fix for you so I'll send you the script and show you what I mean
char.Humanoid.Died:Connect(function() --Remove player from alive list when they die
Look
It fires the function when the player has died
But there's no function being fired when the player has left the game
So it breaks the whole damn system
@ionic wigeon