#💬 Fevoʹs Feedback
1 messages · Page 1 of 1 (latest)
@uneven kelp did you script that
yes?
do you want s2
not really
ok
thanks for the offer though
that's super cool btw i dont even know how to do that lol
unless it's simpler than i think, you might even be able to get s3 for that, that's really cool
ah i can explain how I did it
i read the 3d model's .obj file's face data (its in the format f v/vp/vn or something), then used earclipping to triangulate the polygons provided from it
no external libraries
that's possible with a roblox script?
made all da stuff
technically... but not well. im trying to still optimize it. currently, my script has ~600 lines of straight file (just to keep the face/vertex data... trimmed off the unneeded stuff)
: <
not great...
ill find some other way to read the file
or possibly another file type
.obj is just the easiest
idk
sorry im a little confused on how u did this lol, did you copy and paste that from the object file or did you get that all from a script
copy pasted that from the obj file
ohhh i get it now
thats just all the verticies
i thought you got it from the obj file from a script
nono
sadly, i cant do that for any inserted mesh. i need the file to actually accomplish anything
yea i was about to say idk if there's even a way to read files like that from a script
unless there's some service or very smart module script which i'm not aware of
still super cool though
wait
no i am reading it and converting it, just i cant do it for any mesh
only ones I can copy paste the file into the script
not sure if that makes sense
yea that makes sense
let me know if you have any other questions :>