#Increase/Set a variable from another script

4 messages · Page 1 of 1 (latest)

modest trellis
#

Remote event

flat hinge
#

Do RemoveEvent in ReplicatedStorage
Do Script in ServerScriptService

Inside Script write smth like

local storage = game:GetService("ReplicatedStorage") -- get rp storage
local event = storage:WaitForChild("RemoteEvent") -- get event

event.OnServerEvent:Connect(function(player, data)
  event:FireClient(player, data) -- data is what u want to send to other script (_G.flashes)
)

Inside ur upper script u must add

...
event:FireServer(_G.flashes) -- or just number, idk what u want 

Inside down script u must add

local storage = game:GetService("ReplicatedStorage") -- get rp storage
local event = storage:WaitForChild("RemoteEvent") -- get event

event.OnClientEvent:Connect(function(data)
_G.flashes = data
end)

This is just examples

#

but honestly, just use attribute ; - ;

languid ember
#

my bad i forgot about this