#💬 Occhiʹs Feedback

1 messages · Page 1 of 1 (latest)

vague muskBOT
distant plume
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looks cool! I assume you are using sphere casts and block casts for this now!

molten stone
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yep!

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i block cast to check for collisions when sliding down

astral sage
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are you saying this is all custom like all the movement

molten stone
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most of the controller is normal humanoid

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the movement is normal humanoid

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but wallgrab is completely cframed (i will have to move to constraints though, otherwise player position won't replicate)

astral sage
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ohh