the thing is that i am using a zipline that moves the player cframe every milisecond, and when it gets to an antigravity part, the local gravity should be 0 and it is except when you jump, and when you do that, the touched event doesnt work properly as even if you are touching the antigravity part, and when you stoptouching the part, the gravity return to 150.
#help with touch and touch ended system
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