``
game.Players.PlayerAdded:Connect(function(player)
wait(2)
while true do
wait(0.05)
print(player)
if player.Character then
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
game.Workspace.CurrentCamera.CFrame = CFrame.new(player.character.Head.Position)
end
end
end)
``
When i run this script the cameratype doesnt change to scriptable