#setting the camera position

3 messages · Page 1 of 1 (latest)

sullen falcon
#

``​
game.Players.PlayerAdded:Connect(function(player)
wait(2)

while true do
wait(0.05)
print(player)
    if player.Character then
        workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
game.Workspace.CurrentCamera.CFrame = CFrame.new(player.character.Head.Position)
end    
end    

end)
``
When i run this script the cameratype doesnt change to scriptable

weary idol
#

Put it in a local script

#

In the character