#How To Make Animation Load And Actually Damage The Player

8 messages · Page 1 of 1 (latest)

random reef
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This is a local script inside the tool

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local tool = game.StarterPack.Toothbrush

game.ReplicatedStorage.SwingSword.OnServerEvent:Connect(function(Player, Handle)
    if Player.Character == nil then -- Make sure the character exists
        return
    end
            
    local handle = tool.Handle
    handle.Touched:Connect(function(hit)
        if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= Player.Character then
            hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - damage
        end
    end)
end)```
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This is regular script inside sss

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There is a remote event in replicated storage called SwingSword

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no errors printed

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I added some prints to the different functions and found that the local script is almost working just the animation is not playing

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the server script isn't working at all

random reef
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anyone?