Don't use plugins for stuff you can make in less than 5 seconds 
Create a scrolling frame, give it the size and position you want (for the love of God don't use OffSet) and create a frame (or more, but for now start with just one) and a UIGridLayout
Set AutomaticCanvasSize (property of Scrolling Frame) to X/XY/Y (based on what direction you want) and that should be it
#How to scale scrolling frame?
14 messages · Page 1 of 1 (latest)
To create a GUI that would look the same for any resolution, you need to set the Size's OffSet to 0 and Scale to whatever size you want
Could you show me your explorer?
You have one of these?
Thats why you can't move it
Use just one of UIGridLayout or UIListLayout
It should allow you to freely move the frame
Because UIListLayout will "control" the frame Positions
Keep only UIGridLayout and duplicate a few more frames, it should look good
I still don't get what are you trying to achieve... Could you explain me better?
Easy
Create a scrolling frame ( Set Size OffSet to 0 and scale to 0.1 and resize , Position, AutomaticCanvasSize to Y, CanvasSize to 0,0,0,0)
Add UIGridLayout inside scrolling frame
Add a new frame inside scrolling frame (Set size OffSet to 0, scale to 0.1 and then you can resize it)
Inside the new frame just created add another UIGridLayout and new frames for each pet

Here is an example (ugly but thats how you do it)
Because AutomaticCanvasSize will change based on the frames inside