#Hide proximity prompts.
4 messages · Page 1 of 1 (latest)
proximityPrompt.enabled = false
local Bp = game.Players.LocalPlayer.Backpack --get backpack
for _,x in Bp:getDecants() do --repeat for everything in the backpack
if x:IsA("ProximityPrompt") then --i think you get this
x.Enabled = false --yea
end
end
should I put this local script in starterPlayerScripts?