#Camera not changing to the new character

8 messages · Page 1 of 1 (latest)

balmy quartz
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Camera not changing to the new character

odd meteor
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Any output errors

balmy quartz
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Nothing

odd meteor
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Nice pfp lol

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So did u try doing a Enum.Camera.Scriptable

balmy quartz
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No idea what thag is

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That

odd meteor
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And set the CFrame to the position of where u want