#How can i save Player Body Colors with Data Store

6 messages · Page 1 of 1 (latest)

dusky ether
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yea

restive wyvern
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local color = Color.new(1,1,1)
--save to data store as string
local save = color.R.."|"..color.G.."|"..color.B
--get from data store (string -> color)
local split = save:split("|")
local load = Color3.new(tonumber(split[1]), tonumber (split[2]),tonumber(split[3]))

teal hollow
#

I do that for each body part ?

restive wyvern
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Yes

teal hollow
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can i use a for ?

restive wyvern
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yes