#How can i save Player Body Colors with Data Store
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local color = Color.new(1,1,1)
--save to data store as string
local save = color.R.."|"..color.G.."|"..color.B
--get from data store (string -> color)
local split = save:split("|")
local load = Color3.new(tonumber(split[1]), tonumber (split[2]),tonumber(split[3]))
I do that for each body part ?
Yes
can i use a for ?
yes