#Script cant assign Value

6 messages · Page 1 of 1 (latest)

lapis ridge
#

`wait(1)
local players = game:GetService('Players')
local dataStoreServ = game:GetService('DataStoreService')
local dataStore = dataStoreServ:GetDataStore('InstanceSave')
local rep = game:GetService('ReplicatedStorage')

local keyPrefix = "Player: "

-- Saves
local function save(player: Player)
local Skins = rep.Players:FindFirstChild(player.Name)

local skinStore = Skins:FindFirstChild(player.Name)
if not skinStore then return end

local key = keyPrefix .. tostring(player.UserId)
local data = {}

for i, obj: Instance in ipairs(rep.Players:WaitForChild(player.Name):GetChildren()) do
    table.insert(data, {
        obj.Name, --1
        
        obj.Head.Material.Value,
    })
end

end--Saves End

-- Loads
local function load(player: Player)
local key = keyPrefix .. tostring(player.UserId)
local success, err
local data

repeat
    success, err = pcall(function()
        data = dataStore:GetAsync(key)
    end)
until success or not players:FindFirstChild(player.Name)

if success then
    for i, obj in ipairs(data) do
        local skinName = obj[1]
        local skinStore = rep.Characters:FindFirstChild(skinName)
        local skin = skinStore:Clone()
        skin.Head.Material.Value = obj[2]

        skin.Parent = rep.Players:WaitForChild(player.Name)
    end
else
    warn("Failed to load skins" .. tostring(err))
end

end-- Loads End

-- Signals
players.PlayerAdded:Connect(load)
players.PlayerRemoving:Connect(save)
game:BindToClose(function()
for i, plr: Player in ipairs(players:GetPlayers()) do
save(plr)
end
end)`

hexed harbor
#

Can : be inside a key?

lapis ridge
#

geting a error on line 47 ( skin.Head.Material.Value = obj[2]) that the value cant be aplied

hexed harbor
#

I thought they couldn’t

lapis ridge
#

the script worked fine before i tried adding the mat values

#

so i believe it can