#Resource Gathering System
31 messages · Page 1 of 1 (latest)
Raycast / mouse.target ?
If mouse.target == "Wood" then
--destroy wood and give wood to player
end
function onclick(plr)
if plr.Character:FindFirstChildOfClass("Tool").Name == "ToolName" then
--do something
end
end)
You don't need mouse target because it s a mouse detector
Player
Connect to the mouse detector
script.Parent:Connect(onClick)
No
Like this +
script.Parent:Connect(onClick)
No put it after the last end
The script is inside the click detector ?
Print something in the function
script.Parent.MouseClick:Connect(onclick)
Yes
If you print something in the script ?
It print ?
Remove ()
add
print("AA") after script'parent'mouseclick...
From the explorer click on the script -> properties -> runcontext -> server
Does it print AA ?
Where is the script ?
Workspace ?
Any error ?
Can you send a screenshot of the explorer (tree and click detector) and the script
And the script ?
The text, the code
if player.Character: FindFirstChildOfClass ("Tool") and player.Character: FindFirstChildOfClass ("Tool").Name == "WoodenAxe" then
Is the AA printed ?
Did you change the run context ?
And there is no error ?
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