#BodyHeightScale does not change the height of a dummy even when manually changed

5 messages · Page 1 of 1 (latest)

merry condor
#

This is supposed to assign it via script, but it doesn't function so I try to manually assign the value and it still doesnt update the dummys height??

jolly mauve
#

Send script

merry condor
#
        local heightScale = plr.PlayerGui.ScreenGui.BodyContent.Proportions.HeightSlider.Slider

        heightScale.Changed:Connect(function(prop)
            local scale = heightScale.Position.X.Scale
            local number = math.floor(scale*100)
            local volume = number
            local humanoid = dummy:FindFirstChild("Humanoid")
            if humanoid then
                humanoid:WaitForChild("BodyHeightScale").Value = 1 + scale / 3
            end
        end)

the script is fully functioning, it changes the value of the HeightScale, its just that nothing happens when that scale is changed

#

here is the script functioning