I have an animation I am trying to play and I assumed this would work but I can't seem to get it to play;
local controlstart = 1
local userInput = game:GetService('UserInputService')
local Playerz = game:GetService('Players')
local Player = game.Players.LocalPlayer
local Animation1 = script.StartingPose
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local starting = Humanoid:LoadAnimation(Animation1)
while controlstart == 1 do
starting:Play()
starting.looped = true
end
I also recieve an error saying "looped is not a valid member of AnimationTrack StartingPose"