#making a combat system

2 messages · Page 1 of 1 (latest)

ashen badger
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i just have an if statement with some ands here some pseudo code
if player click and tick() - last time player m1d > xx time and player stunned = false then
punchy punchy

livid trail
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i use collectionservice, tags and attributes are basically the same. i prefer collectionservice for the reason i can use TagRemoved/TagAdded, etc .