#I need help retrieving all the players in my game
1 messages · Page 1 of 1 (latest)
as in were the playergui is and were you put the leaderstats
and not the character in the screen
then you just use Players:GetPlayers()
which returns a table of all players
iterate that table, ask which has the strong class bool value, and send the message to them
for _, player in Players:GetPlayers() do
if player.StrongClass.Value == true then
-- code
end
end
okay then It beg the question
were it is
give as much info as you can, if you are looking for an instance then please remember to put a screenshot of your explorer of were that value you're looking for is
ah then you did not did what I said
you absolutely botched it 😅
the bool value IS directly under the player
`lua
for i, v in pairs(game:GetService("Players"):GetDescendants()) do
here you're iterating each descendant
AND THEN
if v:FindFirstChild("BruteClass") then
asking if the descendant has the brute class childed
you basically asked the brute class bool value if there was another bool value of the same name under it
instead do this
literally that
that's your homework, cannot make it simpler for you.
you need to put of your part too