#💬 dodman531ʹs Feedback
1 messages · Page 1 of 1 (latest)
You should add some viewmodel lag, i.e. when the camera moves the viewmodel doesn't follow statically
Otherwise I think it looks really cool
... it... it has that;-;
More.
ok ;-;
horror game?
man i feel like i wont be as scared with a 44 magnum in my palm
btw animations are top notch
Thanks!!
I usually don't put guns in my horror game because I agree, however this is going to play more like Resident Evil.
ah
im making my own fps game at the moment
inverse kinematic arms
id love to get some help or advice for the animations
oh btw for future reference, its called viewmodel sway. its not lag. its spring math or linear interpolation applied on top of the viewmodel’s offset
Not me giving 0 shits
RAHHHHHHHH
Completely not cringe in any way 👍
(Nice pfp btw. I love blasphemous, dope game, doper story)