#Ragdoll system not working correctly

2 messages · Page 1 of 1 (latest)

gusty notch
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ive been trying to solve this for eever. any help is appreciated

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Fixed the floating with:

DeadGirl.Humanoid:ChangeState(Enum.HumanoidStateType.Physics)
DeadGirl.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp, false)