#Making a Boss Coin shoot smaller coins at the player

3 messages · Page 1 of 1 (latest)

eternal canyon
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what do you mean by shooting at the player? do ya want it so they just move towards the player every heartbeat and possibly have a ray behind them (aka, ray between last -> new position each frame) for collisions?

eternal canyon
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does it accelerate during flight? or just stays linear

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if not just cache the position of the closest player per iteration and send a coin in that direction using literally any method, linearvelocity tweenservice or just updating it per heartbeat