#trying to make player transparent
7 messages · Page 1 of 1 (latest)
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAppearanceLoaded:Connect(function()
local children = plr.Character:GetChildren()
for _, instance in pairs(children) do
if instance:IsA("Accessory") then
instance.Visible = false
end
end
end)
end)```
thanks!
sorry, I should mention that only hides Accessories
I misread the title
actually im not even sure that script would work hold on lol
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAppearanceLoaded:Connect(function()
local children = plr.Character:GetDescendants()
for _, instance in pairs(children) do
if instance:IsA('BasePart') or instance:IsA('MeshPart') then
instance.Transparency = 1
end
end
end)
end)```
Here you go, this should do what you asked for.