#script bug , target backpack disable

10 messages · Page 1 of 1 (latest)

wild stoneBOT
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studio** You are now Level 3! **studio

vagrant radish
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Enum.CoreGuiType.Backpack == false is a condition, who will become true or false. Try to put Enum.CoreGuiType.Backpack, false. The first argument say what change, the second how change

vagrant radish
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Normally

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Try put :SetCoreGuiEnabled on game.StarterGui in local ?

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Then use a remoteEvent to the target, or a local script who detect when localplayer is cuffed

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Do that a RemoteEvent is fired to the Client target, and make that when the client is fired, game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)

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Do you have do FireAllClients ?

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I talk to FireClient(player)

wild stoneBOT
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studio** You are now Level 4! **studio

vagrant radish
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It's strange... i don't understand the error, it must work...