#script bug , target backpack disable
10 messages · Page 1 of 1 (latest)
Enum.CoreGuiType.Backpack == false is a condition, who will become true or false. Try to put Enum.CoreGuiType.Backpack, false. The first argument say what change, the second how change
Normally
Try put :SetCoreGuiEnabled on game.StarterGui in local ?
Then use a remoteEvent to the target, or a local script who detect when localplayer is cuffed
Do that a RemoteEvent is fired to the Client target, and make that when the client is fired, game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
Do you have do FireAllClients ?
I talk to FireClient(player)
** You are now Level 4! **
It's strange... i don't understand the error, it must work...