#A MODEL APPEAR ROTATED
28 messages · Page 1 of 1 (latest)
well code?
whell
model:PivotTo(plr.Character.HumanoidRootPart.CFrame * CFrame.Angles(math.rad(90),0,0))
if it doesnt try other xyz direction
you need to move the math.rad along with it as well
math.rad(90) <-- this you need to move
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noi
model:PivotTo(plr.Character.HumanoidRootPart.CFrame * CFrame.Angles(0,0,math.rad(90))
like that
you dont just move the (90) you move the math.rad as well
do the same with math.rad
so 0,math,rad(90),math.rad(90)
add this to the pivot to after the cframe.angles * CFrame.new(0,2,0)
model:PivotTo(plr.Character.HumanoidRootPart.CFrame * CFrame.Angles(0,math.rad(90),(90) * CFrame.new(0,2,0))
like this
mhm
if you multiply cframe and cframe angle, your setting the rotation
if you multiply cframe angle and cframe position, your adding a position to it
yes otherwise a error will hhapen
bruh
try swapping the cframe.angles and cframe.new along with everything in the ()
no
its the exact same
model:PivotTo(plr.Character.HumanoidRootPart.CFrame * CFrame.new(0,2,0) * CFrame.Angles(0,math.rad(90),(90)))
im not the best with cframe so if it doesnt work idk how to help you
thanks