#It doesn't turn the texture invisible

2 messages · Page 1 of 1 (latest)

digital garnet
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here is the shortened version that i did and made somechanges to the script lua local db = true script.Parent.Touched:connect(function(hit) if db == true and hit.Parent:FindFirstChild("Humanoid") ~= nil then db = false script.Parent.Transparency = 1 script.Parent.Texture.Transparency = 1 script.Parent.CanCollide = false local player = game.Players:GetPlayerFromCharacter(hit.Parent) player.leaderstats.Brocolli.Value = player.leaderstats.Brocolli.Value + 1 script.Sound:Play() script.burp:Play() wait(19) script.Parent.Transparency = 0 script.Parent.Texture.Transparency = 0 script.Parent.CanCollide = true db = true end end)

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and do u have a lot of the same buttons that does the sme thing