#How would I check if a player already has a certain accessory

2 messages · Page 1 of 1 (latest)

delicate sail
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local function addAccessory(match, player)
    local humanoid = player.character:FindFirstChild("Humanoid")
    local getAccessories = humanoid:GetAccessories()
    
    
end

This is all I have, im trying to see if they have "match".

#

and if they don't then it adds it