That text appears after loading 6 floors for this code:
local rep = game:GetService("ReplicatedStorage")
local FloorNum = rep.FloorNumber
local RoomsArray = rep.Rooms:GetChildren()
local ChosenRoom = nil
FloorNum.Changed:Connect(function(NewFloor)
if FloorNum.Value < 10 then
ChosenRoom = RoomsArray[math.random(1, #RoomsArray)]:Clone()
ChosenRoom.Parent = workspace.ChosenRooms
ChosenRoom.CFrame = CFrame.new(100, FloorNum.Value*5, 100)
FloorNum.Value += 1
end
end)
FloorNum.Value += 1