#How to make a respawn timer match a TextLabel timer
5 messages · Page 1 of 1 (latest)
It´s basically a function that shows how many seconds have passed since 1st January 1970
So instead of using a wait() you can save a variable with the current os.time() and then when you want to check if the 20 minutes have passed just create another variable with the os.time() and subtract it from the os.time() you created when the timer started
local WhenTimerStarted = os.time() --Seconds passed since 1/1/1970 at the moment this variable was created
Chest.Touched:Connect(function(hit)
local TimePassed = os.time() --Seconds passed since 1/1/1970 at the moment the chest got touched (obviously more than When the timer started)
local Timer = (TimePassed - WhenTimerStarted) -- Time passed since the timer started
if Timer >= 20MinutesInSeconds Then
end
end)