#How do I make other players invisible in a game (aside from the face)?

2 messages · Page 1 of 1 (latest)

real crypt
#
game.Players.PlayerAdded:Connect(function(player)
    player.CharacterAdded:Connect(function(character)
        for index, value in ipairs(character:GetDescendants()) do
            if value:IsA("Part") or value:IsA("MeshPart") then
                value.Transparency = 0.5
            end

            if value:IsA("Accessory") then
                value:Destroy()
            end
            
            if value:IsA("Decal") then
                value.Transparency = 0
            end
        end

        character.Head.face:Destroy()
    end)
end)

In the game, there is a custom character that is bland (later on I will add a shop with hats, so this code will change later on) and I don't really know if said custom character could cause problems. The game this is for is also meant to be a 2D platformer, so if that makes anything different then sorry. Have a great day and hope you can help me!

cursive canopy
#

You destroy the face