So I have this code and I am trying to make it when the countdown picks a number it will select 1 of the 3 parts and set it on fire
local fire1 = script.Parent.fire1
local fire2 = script.Parent.fire2
local fire3 = script.Parent.fire3
local time = wait(5)
local plot = math.random(fire1, fire2, fire3) -- This is where I wanted it to pick it randomly but I know math.random only takes numbers
wait(time)
print(plot)
script.Parent.Fire.Enabled = true