#How do I add a wait value into an item giver?

3 messages · Page 1 of 1 (latest)

gaunt flare
#

I’m new to coming and my script gives me 500 swords at once

quiet briar
#

try this

script.Parent.Touched:Connect(function(hit)
    if hit.Parent:FindFirstChild("Humanoid") then
        local Player = game.Players:GetPlayerFromCharacter(hit.Parent)
        if not Player.Backpack:FindFirstChild("Sword") then
            sword:Clone().Parent = Player.Backpack
        end
    end
end)
#

line 2 makes sure the thing touching the part is a player