local humanoid = object:WaitForChild("Humanoid")
local animationsFolder = object:WaitForChild("Animations")
if humanoid and animationsFolder then
local walkAnimation = animationsFolder:WaitForChild("Walk")
if walkAnimation then
local animator = humanoid:FindFirstChild("Animator") or Instance.new("Animator", humanoid)
local walkTrack = animator:LoadAnimation(walkAnimation)
walkAnimation:Play()
end
else
warn("No humanoid/animation folder for", object.Name)
end
end
workspace.Mobs.ChildAdded:Connect(animateMob
)```