#Boss help
9 messages · Page 1 of 1 (latest)
i have this problem too
no errors?
I think that this runs lot of times as soon the boss life is under 15000
So the animations glitches ig
local playing = false
while true do
local animation = script:WaitForChild('Charge')
local humanoid = script.Parent:WaitForChild('Humanoid')
local Charge = humanoid:LoadAnimation(animation)
wait(0.1)
if script.Parent.Humanoid ~= nil then
if script.Parent.Humanoid.Health < 15000 and not playing then
Charge:play()
playing = true
end
end
end
Now like that as soon the boss life goes under 15000 as playing is initially equals false it's plays the animation
Same time it plays the animation, playing becomes true so the next moment it doesn't play the anim again
Bc its already playing or alr played