#how would you force a player to face a direction without a loop
51 messages · Page 1 of 1 (latest)
if i use a loop
what would i do?
yeah
there are 2 main objects
the target
and the attacker
the attacker would need to look towards
the attacker
for the animation to allign
yeah
for 3 seconds
i can do a loop
but what bypasses shift lock?
ok
studio update
O-o
dosnt work
shiftlock still bypasses
i its trying to turn around
and look at this part
i have 1 solution
butt its not the best
it works as well
i found a way
that fixees 2 issues
1st
shiftlock
2nd
character turn when move
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