#How would I make a accurate reload system that includes ammo and a magazine?

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mild nova
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let me get code rq

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--If ammo left is more than there is in the maganize
if AmmoLeft > MagazineAmmoLeft then        AmmoLeft = MagazineAmmoLeft    
else
--Otherwise        
MagazineAmmoLeft = MagazineAmmoLeft + (AmmoLeft - MagazineAmmoLeft)        
AmmoLeft = ItemsConfiguration[tool.Name].Ammo
    end
``` sorry its a bit disorganized but yes
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the script works well however on the second time the magazine is incorrect and it starts from 125 (the max) for some reason

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there is nothing else that interferes with the magazine numbers btw

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also