My goal is to loop the children of The Elixir Collector into a table
["The Elixir Collector"] = {"PlayMapAndWin:false:0:10"}
If the player joins the game, it will unpack
The Elixir Collector
PlayerMapAndWin:false:0:10
the hierarchy
But for some reason, whenever I loop through The Elixir Collector in the table to get its value, it will say table expected, got string