local Drop = ReplicatedStorage.MDrop
local Player = game.Players
local Mouse = Player:GetMouse()
local Dude = game.Workspace.Barrel
local remoteEvent = ReplicatedStorage:WaitForChild("RemoteEvent")
game:GetService("UserInputService").InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
print("run")
remoteEvent.OnServerEvent:Connect(input)
local newPart = Drop:Clone()
newPart.Parent = workspace
newPart.Position = Dude.Position
newPart.Anchored = false
print("run")
end
end)
#Client to Server
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