#🏃︱animating

490104 messages · Page 508 of 491

random oracle
#

i made the arms go far back and the head go back

#

the animation goes fast so u kinda couldnt see the arm go back

vague fog
#

You can press CTRL+H to hide the UI instead of trying to hide it by moving it to the side

random oracle
#

oh thx

misty wasp
#

probly scripted to spin around a piviot
@eternal meadow can u help me how to do this

light cape
#

@random oracle ranked

random oracle
#

wha

light cape
#

you

random oracle
#

letssss gooooo

light cape
#

asked

#

yes

#

yw

random oracle
#

ty

eternal meadow
#

@random oracle much better

random oracle
#

ty

deft jacinth
#

hot

random oracle
#

oh ik what u mean

vague fog
#

Please make this into a game so I can redirect people to it when they hit the play button on a game I hype :)

eternal meadow
#

@prime prawn i will legit script that for you

#

LOL

prime prawn
#

nah lol

fast berry
vague fog
#

Naisu, though I can't imagine a scenario where someone would be walking like that thonkoof

eternal meadow
#

nice blender anim tho

fossil egret
#

Nice

#

but hes some kind of uh

#

"Low-rider"

fast berry
#

yeese

jovial field
#

i tried making a gun animation

#

eee

azure river
#

W h e r e s t h e r e c o i l

fast berry
#

Why does the slide move back so slow?

#

Usually takes a fraction of a second

fair minnow
#

probably slow motion

fast berry
#

Ahhh

azure river
#

But the recoil

#

And the slide should go back more

#

Unless the bullet casing is the size of a coin.

random oracle
#

The no recoil is giving me anxiety

trail cloud
#

Gun

inner saffron
#

ah k ill fix that

#

oh thats intentional

#

ye

#

i cant move i can only rotate

#

oh

#

ight ill use that instead then

#

now i know r is to move

trail cloud
#

Don’t make the feet slide

#

Since he’s turning there should be a point where he is turning

#

Like for example his foot

#

If you were you spin irl, you wouldn’t spin from the middle of your torso, but from your leg

oblique pasture
#

No epic

vague fog
#

Depends on what animator you use 🤔

#

If it's something like moon, you just add the second rig the same you did for the first

#

Mhm

trail cloud
#

Mans has animator and I don’t yet :((

eternal meadow
#

does this deserve animation 1? lol

lusty sluice
#

it is an animation, so I guess?

tardy hill
#

No

eternal meadow
#

gotta make something better then

tardy hill
#

Maybe create a little more action and make their movements more natural

eternal meadow
#

ok

lusty sluice
#

animation 1 just means you can animate from what I understand

#

b1 means you can build, even if it's trash or basic

#

s1 means you can script, even if it's basic

#

so a1 is probably the same

tardy hill
#

No

#

They are just moving

#

Not sure I can call that an animation

eternal meadow
#

aint all animations movements LOL

fair minnow
#

you arent right about s1

#

i didnt get scripter 1 for hundreds of lines of code

#

so

#

and i've seen people get turned down for b1 too

tardy hill
#

Yeah because spamming transparency change is worth for 100 lines of code

fair minnow
#

it was alot more than that

#

but the point is it still has to be more then just basic

torpid wigeon
robust osprey
#

looks unnatural

fair minnow
#

yeah

#

he needs to move forwards

#

or back

torpid wigeon
#

It's meant to be a backflip

#

To dodge backwards

fair minnow
#

doing a flip without moving makes no sense really

torpid wigeon
#

I only made it like that to showcase

fair minnow
#

oh

torpid wigeon
#

It's only showcase of anim

#

Your obv gonna move back

fair minnow
#

also his elbows need to bend a bit

#

when they touch the ground

torpid wigeon
#

How would I animate elbows

#

In R6

fair minnow
#

oh

#

r6 bad

#

lol

torpid wigeon
#

I don't mind R6

#

I gotta get good at R15 tho

#

To make stuff more natural

tardy hill
#

No r6 good

#

Wdym lmao

#

@torpid wigeon R6 doesn't have joints

#

That's why it makes a nicer animation

torpid wigeon
#

Ye which makes animations easier

young siloBOT
#

studio** You are now Level 2! **studio

tardy hill
#

R15 has a bunch of joints

#

That stick out

#

But then it's hard to create precise movement

torpid wigeon
#

R15 though could offer more potential in animations

vague fog
#

R6 does have joints, the difference is it has less

tardy hill
#

Oop

torpid wigeon
#

Wait when did I get market access

vague fog
#

I gotta go test that joint count theory lol, idk where that 6th joint is coming from

#

All I remember is seeing someone saying and thinking it sounded about right ;-;

torpid wigeon
#

6 joints: Arms (2), Legs (2), Head, Torso

tardy hill
#

imarket

upper spruceBOT
torpid wigeon
#

o

vague fog
#

Oh, 6 parts, not joints, alright

tardy hill
#

Oh when I meant joints I meant in the arms

#

Reee

torpid wigeon
#

Yeah r6 has no joints

#

Makes animating easier

tardy hill
#

It's just block

torpid wigeon
#

R15 has about 3 joints in the arm

#

Similar to human rigd

#

rigs

#

Makes more natural anims maybe but harder to animate

#

More joints = More work

fair minnow
#

not harder

#

just more time consuming

vague fog
#

Eee, terminology, I'm still going to hang onto that cause joints are joints, and R6 has them KnifeKirby

torpid wigeon
#

Technically time consuming yr

#

ye

tardy hill
#

It does make it harder though

#

That's not correct

fair minnow
#

how

#

it would technically make it easier imo

tardy hill
#

Because with more joints you have to worry about it sticking out

fair minnow
#

other way around

tardy hill
#

Doubt

fair minnow
#

for me at least

torpid wigeon
#

Ig it's all a matter of preference and what their better at

#

Seems apothicon is better at R15, me and tsuki at R6

vague fog
#

In other words it's subjective, it's a matter of time consumption but someone who's impatient may struggle and find it "hard"

fair minnow
#

yeah

#

basically

tardy hill
#

It's not necessarily "hard" but imo more time means it's of higher difficulty

fringe wasp
#

not finishing this cuz was looking bad

fair minnow
#

nice

tardy hill
#

Dance

fair minnow
#

rly smooth

fringe wasp
#

cuz 60 fps

vague fog
#

I mean, if something takes more time, it takes more effort, and I would consider the amount of effort required to be tied into the difficulty oof

torpid wigeon
#

It looks good

fair minnow
#

i dont consider effort to mean difficulty

torpid wigeon
#

Me a1 and s1 when

fair minnow
#

i remember back when i modded terraria

fringe wasp
#

i forgot terraria existed

fair minnow
#

the other modders and stuff were always talking about how long it took to texture armor

tardy hill
#

Effort is difficulty

fair minnow
#

but

#

we also said that that didnt make it harder

tardy hill
#

It's directly related

fair minnow
#

just made it time consuming

#

and more time consuming means that you need to have enough effort to not give up

tardy hill
#

Let's just leave it as being "subjective"

fair minnow
#

yeah

#

k i can agree with that

#

same

#

i used R15 ever since my first animation i think

#

even with r7 i can spend like 40 minutes on a few seconds of an animation

#

and yes i mean r7 its not a typo

#

custom rig, not for humans

wanton cargo
#

hope this counts good

fair minnow
#

ye

wanton cargo
#

oh and what are easing styles

fair minnow
#

the timing overall is off

light cape
fair minnow
#

dont let burgulars see this

#

i might get anim 3 once i get to making the enemies for my game

wanton cargo
light cape
#

faster

#

alot faster

fair minnow
#

^

wanton cargo
#

aye

fair minnow
#

usually takes a fraction of a second to kick

wanton cargo
#

so what does easing mean

#

just asked

#

whats that

#

lol

fair minnow
#

u dont have to worry about easing if u use default anim editor

#

which it looks like you are

wanton cargo
#

yeh

#

is there no built-in smoothing event or smt

fair minnow
#

there is

wanton cargo
#

OHO

fair minnow
#

it applies to everything

wanton cargo
#

breh

fair minnow
#

automatically

wanton cargo
#

no not frame smoothing

#

like if you have an edited frame and apply that the movement at the end will be smoothed

#

i guess there isnt

fair minnow
#

yeah thats what i was talking about

#

if there wasnt then when you moved a limb it would instantly teleport to the destination

wanton cargo
#

thats frame smoothing

fair minnow
#

oh then ye

wanton cargo
#

i meant movement end smoothing

fair minnow
#

there is

wanton cargo
#

how

fair minnow
#

i can see it

wanton cargo
#

???

wanton cargo
#

i added the resistance effect

#

and reworked it

tardy hill
#

After it bounces move it back a bit

#

Instead of it bouncing then suddenly stop

random oracle
#

yay only 2 seconds finished

#

13 seconds to goooo

#

the rest

#

yay

tardy hill
#

Recoil is unnatural

#

Yes

random oracle
#

im not ever gonna finish

eternal meadow
#

yo what the-

fast berry
#

Good god

#

why

#

why

tardy hill
#

I'd like to see that animation

#

You do realize moon has fat tween

random oracle
#

im doing a 15 second animation

#

the problem is the frame to frame is fucking up

tardy hill
#

you do realize moon has fat tween

random oracle
#

yes

#

but it is still alot cuz i am not even halfway done

#

i am done for today tho

#

its going pretty well so far i think

#

@tardy hill do u wanna see the animation so far or should i actually finish it

tardy hill
#

Yes I wonna seee

#

Wait wtf

#

I knew it was going to be something like that

#

I had a gut feeling

random oracle
#

lmao

#

time to delete before any professional steals my idea and does it in 2 seconds

eternal meadow
#

😳

random oracle
#

no plz

#

stop

#

close ur studio

#

it was mine first plz

#

stop

#

plz :(((

nimble hamlet
thorny forge
#

Rlly cool

trail cloud
#

I see jojo

eternal meadow
#

im bout to go crazy on this rig

fast berry
#

ik the grid is a little empty

#

👍

nimble hamlet
#

I still need to fix the end tho idk how to make the fall more smooth

eternal meadow
#

@smoky geode i suggest making the feet plant in one spot

nimble hamlet
#

To stop the sliding move the torso instead of the feet

smoky geode
#

That's kind of a bit difficult due to the torso change

#

The torso rotates alot and the feet position will look awkward

#

Trust me, I've tried, this animation was made 2 days ago

eternal meadow
#

eh, understandable

nimble hamlet
#

Well

#

When someone in baseball actually swings they don’t rlly move their feet

#

They have it planted

#

So try keeping the feet planted and move only the torso

smoky geode
#

Yeah but the way the r6 body is rigged is going to make the leg position extremely awkward

#

Almost as if it was broken limbs

nimble hamlet
#

Well that can’t be avoided

#

Sometimes with R6 u gotta dislocate the limbs

smoky geode
#

Sometimes you just have to sacrifice accuracy to make it look more pleasing to the eye

#

Most combat animations have alot of feet sliding 🤷

eternal meadow
young siloBOT
#

studio** You are now Level 2! **studio

azure river
#

Don't know what all the hate is about tbh

#

Moon is great

elder sigil
azure river
#

Is it anchored?

#

@elder sigil

elder sigil
#

none of the blocks are, but the welds are?

azure river
#

That doesn't matter I think.

#

Did you use weld or motor6d

#

Like, did you checked the "Animatable" box when you welded it?

elder sigil
#

let me re do it

#

Yes, I did

#

ok, I closed moon animator and opened it again, and it works...

#

well, I'm glad it works, but I'm still kind of confused lol

boreal grail
#

who help me

#

im not good

#

but i did a idle animation

#

but when i spawn i don't have animations

elder sigil
clear tundra
#

the orange piece on a p90 is the clip...?

elder sigil
#

Mag yeah

clear tundra
#

my cod career is a lie

oblique pasture
#

Epic first animation

elder sigil
#

Why?

#

@oblique pasture not my first ever animation, just first reload.

clear tundra
#

how to animate with a object

#

just rig together

oblique pasture
#

I meant to say epic first reload animation

elder sigil
#

Oh then thanks :D

clear tundra
#

yeah good animation

#

very clean

agile pollen
#

: )

thick tinsel
#

just need to add the ground coming up

#

@eternal meadow its a ninja game lol

#

i just had the npc as my starter character to test the walk animation

#

yeah yeah xd

eternal meadow
#

wAteR PaRk SiMuLaToR

#

das fun

azure river
#

Bruh

#

Theniub

#

I literally have that animation in R6 form

#

For an avatar game I'm working for.

eternal meadow
random oracle
#

@eternal meadow i love how he just passes away at the end

eternal meadow
#

fax

random oracle
#

well shit i didnt save the animation

clear tundra
#

well shit he didnt save the animation

eternal meadow
clear tundra
#

looks smooth

#

for day 3 not too bad

#

i think

eternal meadow
#

i think its pretty bad tbh

#

shoudve animatied him jumping

#

insted of coming through the air

azure river
#

here's an animation I made after a week of discovering animation

#

still using Roblox default animator

eternal meadow
#

nic e

azure river
#

Particles?

#

Look up RFMC animation tutorials

#

Unless you don't use moon

#

Great.

#

Watch RFMC

#

They make movies in Roblox.

#

Well if you need effects then I guess particles

#

Or Cframes.

random oracle
#

@eternal meadow remember to change the easing

azure river
#

It's like normal frames

#

The difference is you use the model tab on roblox to move it

#

Pretty much

random oracle
#

ye particles

#

its kinda hard to make particles

azure river
#

Yea

#

You can change size, transparency, texture, colour, and others

#

I'll get an example

random oracle
#

U have to find the texture

#

too

azure river
#

The beam and sphere is moved by using cframes and transparency

#

Meanwhile the staff is using normal keyframes

#

Cause it's welded to the hand

random oracle
#

ye

azure river
#

Therefore, "rigged"

random oracle
#

u can connect it to the rig

azure river
#

The beam isn't rigged

#

So cfranes

random oracle
#

u need a plugin for it tho

azure river
#

Moon suite has a built in welder

random oracle
#

oh yeah ur right

#

i do this whole other thing

azure river
#

Yes

random oracle
#

it sucks but whatever

azure river
#

Your timeline will look like this

#

But that's ok

#

Cause it'll look like this

random oracle
#

how do u rotate the particles like that

azure river
#

That's a union

random oracle
#

it depends on the part??

#

like the shape of it??

azure river
#

No the fire crescent

young siloBOT
#

studio** You are now Level 8! **studio

azure river
#

That's not a particle

#

That's a union

random oracle
#

wait the fire isnt a particle

azure river
#

No

#

The fire punches are particles

#

The fire half circle wasnt

#

Uhh

#

Yes

#

You move it with the mode l tab

#

Model

random oracle
#

how does the union work??

azure river
#

@random oracle for particles you use particles, but for specific shapes you would use parts

random oracle
#

ohhhh

azure river
#

Union is just a bunch of parts grouped up together to make one part.

random oracle
#

so yeah the shape

azure river
#

Yeah

random oracle
#

oh cool cool

azure river
#

Click 9

#

Select the part

#

Select transparency

#

@random oracle see those blue shapes I posted

#

You use them like that

#

Oh then select transparency in your timeline

#

Press +

#

Select the frame you just added

#

Press 7

#

Go to value

#

The higher it is, the more transparent

#

The node

#

Click transparency

#

Yeah

#

You can click it

#

So click it and press +

#

Did you get a node

random oracle
azure river
#

Yeaaaaa

#

Tf

#

Show me what you're clicking

#

Yes

random oracle
#

OHHH

azure river
#

Now make the circle filled

#

Then press +

#

Oml

vague fog
#

+ then 7 while the keyframe is selected

azure river
#

The circle left of transparency

#

The text that says "Transparency"

#

The left of it is a holkow circlw

#

Hollow circle

#

You click that hollow circle

#

Wtf

#

Show me where your mouse is clicking

#

Bruh

#

Where then

#

Wyt

#

Wtf

#

It should be filled

#

What the fuck

#

Ok just click the text transparency

#

Is it highlighted

#

Great now press +

#

Node?

#

Did you get a node

#

Did you get a node?

#

AAAAAA

#

yes

#

Do that

#

Bruh

#

Why the fuck you press 9

random oracle
#

i have no clue what i am doing

azure river
#

Click transparency and press +

#

Bruh

#

Ok I don't know your moon suite is fuckin haunted bro

#

Ok try pressing G instead

#

Select transparency and press G-

#

Dude

#

Your moon is actually haunted

clear tundra
#

yall really having a whole session in here bro

azure river
#

But that works so whatever

#

Ok so now click transparency

#

Press G

#

Press G

#

I'm done

#

Your moon suite is broken or smth

random oracle
#

how do u make the thing happen when u want it to happen

#

@azure river

azure river
#

You make it happen

random oracle
#

like how to make the fire appear and disappear

azure river
#

Right.

#

Press 9

#

Go to workspace and find the particle you want to use.

random oracle
#

ye

#

oh cool

azure river
#

Open it up and select particleemitter

#

Check enable, and press done.

#

Done?

#

okcool

azure river
#

yeaaa

random oracle
#

alr ty

azure river
#

Now just make the part holding it transparent

random oracle
#

ima bout to ask u more questions later

#

ye

azure river
#

go ahead

#

I teach animation all the time

#

Before I accidently got myself banned in a server

#

One of them became a dev so that's cool

random oracle
#

got it

#

dam

azure river
#

okok I got it

#

@eternal meadow

#

So select transparency again and make sure it's highlighted

#

But this time after doing that

#

Find "Track" on top of the timeline

#

Click it

#

Then click "Add keyframe"

#

BROOOO

#

ok so do that again

#

If it's not in Track find it in Keyframe

young siloBOT
#

studio** You are now Level 8! **studio

azure river
#

that's good

random oracle
#

im gettin the hang of itt

azure river
#

no

#

just add the transparency frame

#

Then you can add the cframe

#

That's fine

#

Click it

#

Now.

#

Is there a nose

#

Node*

#

bro

#

What the fuck

#

aaaaaaaa

#

Ok try it I guess

#

waht

#

fuck ok that might be the problem

#

I thought you got it in already

#

Press transparency

#

Press +

#

And?

#

why

#

press G

#

Select transparency and press G

#

SELECT TRANSPARENCY AND CLICK ADD KEYFRAMES

#

Or default keyframes

#

But you didn't have the part in?

#

i don't have that without adding the part
@eternal meadow

#

Grat

#

Great

#

Now try it again

#

bruh

#

ok I have no idea

#

Your moon suite is haunted

#

It should work but it's not working for you

#

I'm so mad

#

That's what I've been referring to this whole time

#

Nodes

#

Keyframes

azure river
#

Whatever

random oracle
#

i made it move

azure river
#

So now select it

#

Click 7

#

Go to value

#

Set it to whatever you want

#

FINALLY

#

Oh my god that was tiring

#

Your teacher right here

#

What's up

#

ow

#

Let me see some

#

what when

#

So what are the requirements to get Animator II

#

What's the second and third one supposed to be?

#

Then if the requirements to get Animator II is Animator I

#

Then can I uhh 👉👈

#

hehehe

#

Shit.

#

Yeah me

#

What's up

#

Oh shut I can actually get Animator 2

#

What part do you need help with?

#

Yeah I know

young siloBOT
#

studio** You are now Level 1! **studio

azure river
#

Mhm

#

So

#

Are you using moon suit

#

I only know how to teach moon suite

#

You should try moon suite

#

It looks complicated but it's far easier

#

Look up RFMC animation tutorials

#

They make alot of movies

#

I'll help you also if you got a part you didn't get in their videos

#

😎

#

Yes

#

Anytime.

#

a

#

It's not showing

random oracle
#

ye ik im waiting for it to show

azure river
#

Weird

#

Rhere

random oracle
#

there we go

azure river
#

Very nice

random oracle
#

ty

azure river
#

Tho I wouldn't zoom in.

#

The screen didn't fit and too much movements happened with no background

#

Too lively I guess.

random oracle
#

ye idk what to do

azure river
#

Just don't zoom in

#

So anyone play entry point?

random oracle
#

i do lol

azure river
#

Nice

#

Still thinking about having no more entry point

#

Sad

random oracle
#

dam

azure river
#

So I tried animating in R15 with the assets

random oracle
#

very sad

#

ye

azure river
#

To like honor it or smth

#

It was really good

#

Camera goes zoom

random oracle
#

that looks so nice

clear tundra
#

looks good

#

very good

azure river
#

Animator II time

random oracle
#

fr

#

@dry holly check out @azure river thing

#

lol

azure river
#

Tho it's weird I want to make a tribute to entry point using stolen entry point assets

#

Smh

random oracle
#

ye

#

r u trying to make an animation or the game

azure river
#

I'm absolutely not making an entry point game.

random oracle
#

lol

azure river
#

I can't and Cish doesn't want a second entry point or fan games.

random oracle
#

ohh

clear tundra
#

i really thought it was a entry point thing

azure river
#

You know what I do want to make though?

young siloBOT
#

studio** You are now Level 9! **studio

azure river
#

This thing

#

I want to make an alternate ending

#

Smh

random oracle
#

that would be so fun to make ngl

#

i wanna helpppp

azure river
#

They used Riding High very well in the video

random oracle
#

ye

azure river
#

Tho it kinda hints at an entry point 2

#

I would've used Wind of Change as a sign of absolute ending.

#

No part 2, just dead.

random oracle
#

ye ye

azure river
#

I don't like how the ending didn't revealed much, but I prefer it than an entry point part 2

#

Of course if it was made by Cishato I change my mind 100%

random oracle
#

fr

#

i mean it looks like a part 2 is going to happen

#

the ending made it look like that

#

or mabye that is just for the characters

#

idk

azure river
#

It's fanmade

#

Cish quit Roblox development and wont be making any games

#

Except for that visual novel game.

random oracle
#

yeh

elder sigil
fast berry
#

mag drops WAY to quick

elder sigil
#

it needs to be away by the time it's put in the guy's hand, but I could probably slow it down.

#

yeah, I slowed it down to the frame before it appears in the hand

fast berry
#

could you use a constant transition?

azure river
#

bro

#

Back Out is such a good fucking thing to exist

#

the back step is good as well

#

why havent i discovered back out a long time ago

#

Could also have 2 mags.

#

god back out is my new favorite easing now

#

yeah absolutely not

#

fuck linear

#

all my homies hate linear

#

nah jk tho i love linear for spins and stuff

#

how

eternal meadow
#

animating is fun if there fun rigs

#

iS tHiS AnImaToR 2 LevEl

young siloBOT
#

studio** You are now Level 3! **studio

random oracle
#

lol

#

@elder sigil change the easing, it'll look waaaayyyyy better

#

@azure river back out is amazing

#

@eternal meadow how do u like linear???

young siloBOT
#

studio** You are now Level 6! **studio

random oracle
#

ig

elder sigil
#

How do I change easing? @random oracle

random oracle
#

alr so select a keyframe

#

@elder sigil

elder sigil
#

I’m not at my computer at the moment

random oracle
#

oh alr

#

@elder sigil do u want me to still tell u??

elder sigil
#

Yeah sure, thanks. I’ll read it when I can.

random oracle
#

alr so u select a keyframe

#

you can go to track and click on edit track items or just press 7

#

This will show up:

#

Sine, Quint, Back, etc...

#

those are the easing options

#

u can play around with them and see which ones you like

#

The in's and out's are important

#

If you select In, the easing will go in but not out.

#

Same with the other one.

#

InOut is both.

#

The easing make the animation look more lively and less robotic.

#

Unless u want it robotic, it's your choice.

#

@elder sigil

#

I pinged u just in-case my bad

elder sigil
#

As long as it’s relevant and not at everyone, I don’t mind being pinged.

random oracle
#

alr

#

@tardy hill how would an animator 2 look like

tardy hill
#

🤷

random oracle
#

ty i will try to do that

#

what would this be??

#

or even this

#

@tardy hill

#

last time im pinging lol

#

i promise

tardy hill
#

Still a1

random oracle
#

fuck

tardy hill
#

There is resistance in the movements

#

And it's stiff

random oracle
#

in the first one or both??

tardy hill
#

Both

random oracle
#

well shit

#

alr

#

ty

#

@gloomy idol ayo do u have any animating tips??

elder sigil
#

the jitter is just from the recording, not the actual animation

frail bolt
#

woah

next flax
#

nice

balmy elk
#

nice

thorny forge
#

Hehe

vague fog
eternal meadow
#

it reminds me of the school bully

vague fog
#

After you move it, just add a keyframe, make sure you're already on the frame you want

young siloBOT
#

studio** You are now Level 29! **studio

vague fog
#

+

#

Keypad to be exact

#

Mhm

#

Wait, you can still use the =+ button e.e

#

Just tried it ;-;

#

Shift =+ doesn't work which would technically be + 🤷

#

So = or keypad +

#

I should actually read it next time, sorry for the confusion :PP

random oracle
#

@azure river u shoud animate the camara

eternal meadow
#

maybe a little quicker

#

looks much better

vestal sentinel
#

@eternal meadow is that a punch

eternal meadow
#

@vestal sentinel more or less just a test of the rig but if you wanna label it something i guess a left hook is what i would call it

#

im not done with it tho

vestal sentinel
#

ahok

eternal meadow
#

@silent zealot its kinda long but if you sped it up and added a little more shake

#

it would be a great anim

#

it already is tho

silent zealot
#

idk first ok animation i made bro!!!

eternal meadow
#

whaat for a first

#

thats pretty good

#

not bad

#

im in the middle of making this

silent zealot
#

loading

eternal meadow
#

street fighter

#

type animation

silent zealot
#

women dont understand

random oracle
#

@silent zealot u should ask for a role

eternal meadow
#

give animator 1 or 2 or else

#

i will fire the gun

random oracle
#

ye

fast berry
#

fingahs

eternal meadow
#

AT YOU

random oracle
#

lol

fast berry
#

urine

eternal meadow
#

pls give animator 2!!!11!!!

random oracle
#

wdym

#

u have to go back and forth

#

u have to move the object on roblox studio then go back to moon

#

press +

#

and yes

#

its a fucking stretchhhh

#

ye its confusing

#

just remember that tho

#

wait wdym

#

once u have the object as cframe just press + for the default keyframe

#

u go back to the Roblox tool and move it wherever u want

#

once u put it somewhere u go back to cframe and press +

#

did u move the timeline??

#

umm

#

u able to record it

#

cuz i wanna see whats happening

#

oh ok

silent zealot
#

@random oracle what roel

random oracle
#

like an animator role

#

ping a moderator and they will give u a role

#

Animator 1, 2 , or 3

#

they will decide

#

@silent zealot

#

yeah or star

#

send it again and ping a mod or pika

eternal meadow
#

i animate more then roblox cuz im cool like that 🦢

#

imagine the back hand holding

#

a sword

#

please

silent zealot
#

uhh

#

@random oracle which animation i cant decide

eternal meadow
#

is this worth animator 2 tho >:)

#

damn.

random oracle
#

Oh yeah

#

that ones kinda confusing

#

i think u have to clean the model

#

theres this addition to the moon plugin

#

click on easy weld

#

cleaner should be there

#

u just click the model and click clean

#

alr

#

the model should have a part that has welds

eternal meadow
random oracle
#

idk how to fix the problem ur having cuz i had the same problem

#

ye try that

silent zealot
#

o

#

choose one

#

f

#

the kriss vector i spent 2 hours and 30 mins on

#

its one of the best i made

eternal meadow
#

:(

silent zealot
#

making

#

it

#

took 2 and a half hours

random oracle
#

dam

#

ye

#

idk

#

wait the problem is that it is teleporting??

#

@eternal meadow

#

it did save

#

but it does

#

its on the same place

#

im rewinding it

#

its in the same place

#

wait what

#

stick??

#

yeah sure

#

ig general

#

ye

#

no do it again real quick

#

move the timeline

#

oh i see

#

oohhhhh

#

thats actually weird

#

i have no clue

#

@eternal meadow did u try to restart it

#

like save the animation and restart studio

#

@eternal meadow SAVE IT

#

dont forget

#

just in case

#

ur joking

#

fuck

#

god damnit

#

u did ;((

#

well shit

#

zoom out

#

zoom thing

#

like there is a zoom thing in the bottom left corner in moon

#

its shows more of a result

#

ye ik

#

dont zoom out the keyframe

#

ye

#

it shows more of a result

#

ye max

#

u could put it back

#

wait what

#

oh yeah cuz they take seconds

#

u can move the key frame

#

also check the easing

#

idk

#

u dont know easing??

#

more lively animations

#

u can do whatever u want

#

i usually do it to all of them

#

u can select one or all

#

or whatever number

#

if u want to select a certain number of keyframs u have the hold shift and click on the keyframs u want

#

if u want to select all, the fastest way is to press ctrl

#

Whatever u like

#

u can do it to the rigs too

#

ye it is actually i have no clue how to help

#

just do it multiple times ig

#

is your moon updated??

#

dam i have no clue then

#

@eternal meadow gl ig

#

i tried

#

np

covert heath
#

this is my first animation

#

is it animating 1

random oracle
#

thats pretty good for the first time

covert heath
#

thanks

random oracle
#

idk if that is animator 1 tho

#

change the easing

#

do u know how??

covert heath
#

no whats easing

random oracle
#

alr so

#

click on track and click select all

#

once u do that click on track again, then click edit track items

#

this pop up will show up

#

for example click on quad

#

and in the bottom click on InOut

#

u will see a change

#

U can select individual keyframes and change them up too

#

is there any problems with the animation??

#

@covert heath

covert heath
#

no

#

its good thanks

random oracle
#

alr good

#

np

#

u can try to ask for a role now

covert heath
#

@eternal meadow is my animation animating 1

random oracle
#

send the new one

covert heath
random oracle
#

@covert heath the new one lmao

covert heath
#

ok

random oracle
#

@covert heath nvm u good

covert heath
#

thanks

random oracle
#

@eternal meadow nice

covert heath
eternal meadow
young siloBOT
#

studio** You are now Level 4! **studio

eternal meadow
#

m o o d

halcyon basin
#

So that's what you did to get animator II

azure river
#

@dry holly Hello yes can I DM you some of my animations to get Animator II role, if you're available.

eternal meadow
#

h

#

still no animator 2 :(

azure river
#

aaaaaa

sacred elbow
#

Nice

azure river
#

bruh thats amazing

fair minnow
#

Yes

azure river
#

is that moon suite

tall dagger
#

funny

silent zealot
#

tiny detail of the radio antena (yeah i didnt know howto spelll it)

#

Of it moving

#

is nice

balmy elk
tall dagger
#

but i thought i saw u post before

balmy elk
#

@tall dagger when?

tall dagger
#

prob some other guy then lol

agile pollen
#

some ok animations i made

eternal meadow
#

Mhm the pain of wanting to make an animated tool. But roblox says fuck off and just dosent move the handle in the animation ;V;

azure river
#

are you using moon suite

#

i can help probably

eternal meadow
#

Just using the normal animation editor x)