#Amity overhaul think tank.

5 messages · Page 1 of 1 (latest)

pulsar adder
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poll every 6 months, to find amity the community thinks have been crept or that simply don't have a spot in the usable amity sandbox/should be consolidated.

E.g
Orns/gold/xp amity can be bumped by like +5% at max and all 3 are 1 buff called fortune & ??? (Or something)
Frees up 2 amity slots.

Benefact: summon stats amity should also give +10% CR

Pact damage amity should be bumped to 8% and also give +5% chain damage chance and +3 chain damage.
Frees up chain damage amity & chain chance amity for literally anything els.

CD damage & CD damage should be one amity.

%Crit should be: %crit & %avidity.

All elemental damage +??? Should also have apex charge rate%. Ect.

Point being condensed amity for
1 more amity diversity.
2 better cohesive build crafting.

Things that would be far too broken if fully merged like
Ward/mana/hp recov p turn. Will instead become modal.
Being either ward/mana hp/mana ect, for each pairing. As the same amity type being "adaptive &" freeing up 3 amity slots for different content.

My question to you community is What are some innovative new amity ideas.

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For instance

After dodging an opponents attack your next attacks damage is increased by Max 40%

Mixoligist & ???
Upon using a flask, max 15% chance to fill an partially full flask with randomized different flask than the last one used

Berserker & ???
Kills under affects of frenzy have 15% chance to give berzerk 1, 8% zerk 2, 2% zerk 3. ```

Literally (dosent have to he class specific, but playstyle.)
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Or even utility amity

pulsar adder
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Vd+8%, more monsters in world and +hoard 

Also adding weighting to amity, so its possible to make stronger amity, or class specific amity that fills niches but have 2 malus instead of 1. Also malus that directly inhibit classes.

??? & Illness
Begin all battles with toxic poison and blight. 

??? & stasis
Apex & flasks often do not chargs
left pilot
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Regarding malus changes, I think tuning is probably fine but we should avoid changing the pool yet again; having all amity hunt scouting progress reset is a major ladder kick for those who don't have a collection of god amities.

On a tangentially related note, here is the post I made a week ago about making legendary amities more obtainable. It's a different focus on improving viable amity use.
https://discord.com/channels/448527960056791051/1486409638239797453