Updates across different platforms seem to have been a long‑standing pain point for quite some time now. The gap between updates for players on two different platforms sometimes reaches several weeks, if not more (I haven’t counted precisely). It may sound like it’s not that critical — but I completely disagree. After all, this applies not only to bug fixes or cosmetic improvements, but also to major updates.
One of the latest major client‑side updates that were also released with delays on iOS were the ones related to land capture. Perhaps Anguish 2.0 was delayed too (I don’t remember exactly).
At the time of writing this thread, the game version on Android is 3.20.10, while on iOS it’s still 3.20.5.
I understand that all this might be due to different platform checks: Apple might reject something that Google approves, and vice versa. I also understand that developers want to release updates as early as possible — and that’s commendable.
Still, it sometimes feels like we (iOS players) are being forgotten, as I’ve noticed that certain versions are simply skipped.
But perhaps we could still consider reducing this gap? I don’t know how the update publication process is organized, but I hope there’s a point that simultaneously guarantees the update’s release for the iOS platform and leaves a time buffer for publishing it on the Android platform.
Alternatively, there’s another option: releasing the update first on iOS and then on Android — especially considering that updates always reach Android users on time.
Let’s keep this thread free from platform holy wars — which one is better. Avoid such messages, please.